Description
In TDD, the starting point is familiar: 9 cards in a square face down in front of each player, a draw pile and a discard pile. And the goal: draw, reveal, and replace to improve your tableau.
But that's where the similarities end:
• The goal is to make your table disappear completely: a column of the same color disappears, a row of the same value disappears.
• Each player has two cards in hand and therefore, after drawing, decides which of his 3 cards he uses or discards.
• Instead of drawing, a player can decide to swap two adjacent cards and reveal one of the two.
• A two-stage race: when you have cleared your 9-card tableau, you immediately create a 12-card tableau that you must clear to win the game.
But that's where the similarities end:
• The goal is to make your table disappear completely: a column of the same color disappears, a row of the same value disappears.
• Each player has two cards in hand and therefore, after drawing, decides which of his 3 cards he uses or discards.
• Instead of drawing, a player can decide to swap two adjacent cards and reveal one of the two.
• A two-stage race: when you have cleared your 9-card tableau, you immediately create a 12-card tableau that you must clear to win the game.