Description
Take Time is a cooperative game focused on limited communication and problem solving.
To succeed, players must strategically play 12 face-down cards around a clock, following the special rules of each test, all without speaking once the cards are placed. Each session offers a new challenge, introducing ever-changing rules and constraints that increase engagement as players progress through the game.
To succeed, players must strategically play 12 face-down cards around a clock, following the special rules of each test, all without speaking once the cards are placed. Each session offers a new challenge, introducing ever-changing rules and constraints that increase engagement as players progress through the game.



