Description
The new stand-alone in the Forest Mixte universe!
The game mechanics remain unchanged: you pick up two cards (beautifully illustrated, by the way) or play one card into your moorland landscape. Players compete to gather the most valuable trees, shrubs, and terrain cards—to attract species, creating an ecologically balanced habitat for flora and fauna.
A new card type comes into play with lands: this allows for a variety of land cards (unlike trees and shrubs) that are played horizontally.
Forest Shuffle: Dartmoor offers several changes:
• A new type of card comes into play with the terrains: this allows for variety
• Terrain cards (unlike trees and shrubs) are played horizontally. They clearly serve as a means of subsistence or feeding ground for a different type of species than trees or shrubs.
• New species with very specific abilities and bonus actions
• Caves come with asymmetrical starting conditions and are drawn at the beginning
• Reduced to 6 (instead of 8) tree symbols to activate bonuses more easily
The game mechanics remain unchanged: you pick up two cards (beautifully illustrated, by the way) or play one card into your moorland landscape. Players compete to gather the most valuable trees, shrubs, and terrain cards—to attract species, creating an ecologically balanced habitat for flora and fauna.
A new card type comes into play with lands: this allows for a variety of land cards (unlike trees and shrubs) that are played horizontally.
Forest Shuffle: Dartmoor offers several changes:
• A new type of card comes into play with the terrains: this allows for variety
• Terrain cards (unlike trees and shrubs) are played horizontally. They clearly serve as a means of subsistence or feeding ground for a different type of species than trees or shrubs.
• New species with very specific abilities and bonus actions
• Caves come with asymmetrical starting conditions and are drawn at the beginning
• Reduced to 6 (instead of 8) tree symbols to activate bonuses more easily

